Manual:DIL Manual/follow()

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follow( f : unitptr, m : unitptr )
   f : The character to follow
   m : The character to be followed
   Unconditionally makes 'f' follow 'm', even if 'f' is mortally
   wounded, sleeping, fighting or whatever.

follow( f : unitptr, m : unitptr )
   f : The character to follow
   m : The character to be followed
   Unconditionally makes 'f' follow 'm', even if 'f' is mortally
   wounded, sleeping, fighting or whatever.